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| Our DPS still dips considerably while moving
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The catch-all solution Blizzard has offered us to this problem is the introduction of Frostfire Bolt. This is a simple fix, and is largely successful. It benefits from any talent that affects either Fire or Frost spells, and so is a viable nuke when presented with a mob that is immune to whichever tree we've specced into. |
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| The chain-casting strategy doesn't work at all
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Healing is completely different now -- or at least it is for me. On the live realms, with a Holy spec, I tend to use Holy Light neigh exclusively to keep Light's Grace up. Having Light's Grace up all the time allows me to toss out a high rank of Holy Light for more healing power whenever needed, and using low ranks when I don't need that much healing keeps my mana up. (And, of course, with the added crit chance from Sanctified Light, the extra Illumination procs come in handy for mana.) |
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| It is a subtle specialization
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Path Of Valaya is specialized in the endowment of the long-lasting and continuous effects. Masters proficient in the Path Of Valaya are fond of the tested, definite, patient and steady competence. The powerful strength will inevitably lead to the devastation when exerted on their enemies, while overwhelming strength on their friends. |
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| The expansion may just change this
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Currently, Arcane is the red-headed stepchild of the Mage trees. It has a lot of good talents, but they seem to be geared toward augmenting the other trees. |
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| Raid Stacking in Wrath of the Lich King
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For a long time, many players have committed themselves to do the researches on the various buffs and debuffs classes can bring to FFXI Gold parties and especially raids. Together with the research results, we will now have some introduction about the these changes which have been shown up in the recent build, and more are on the way. We can figure out the meanings and reasons for the researches easily since it will be very helpful for us in the raid. |
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| New Loot Cards
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The latest World of Warcraft TCG expansion, Drums of War, hits stores on October 28th, offering new content and new LootTM cards. Upper Deck has released the names and screen shots (see below) of these new loot cards. |
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| Championing in Wrath of the Lich King
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In Wrath of the Lich King reputation gain with several factions is revamped through a new feature called Championing. Championing means by wearing the tabard of a faction, you gain reputation with that faction in any dungeon that is level 80 in normal mode or in any heroic dungeon. |
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| PvP Itemization
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First, thanks for the level-headed feedback Duraeas. I'll do what I can to explain what our philosophy has been on the topic, for better or for worse. |
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| New Battlegrounds
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Do you want the new battlegrounds? Many friends asked if it will hold the new battlegrounds. Good news here, from the blue poster Tigole, we have the idea about it. Actually, we have been discussing new battlegrounds quite a bit lately. Wrath of the Lich King will feature Strand of the Ancients (attack/defend) as well as Wintergrasp (non-instanced, world PvP). |
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| Netherstorm in the Ongoing Burning Crusade
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Terokkar Forest leveling is opened for level 64-72, which including 5 Player limit: Mana- Tombs(64-66); Auchenai Crypts (65-67); Sethekk Halls (67-69); and Shadow Labyrinth(70- 72). Tanaris leveling is opened from level 66 to 72, which is for you to explore the Escape from Durnholde (66-68), Opening of the Dark Portal (69-72), and Hyjal Summit is be limited by 25 Player only. Netherstorm, which was ser to level from 69 to 72 including the Mechanar (69-72), the Botanica(70 |
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